Future Posts…

Things I want to post about in the near future. If you like my other blogs and find a topic you like… comment or like and i might just bump it up my schedule!

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bkwork ...
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Making an Android App – Wack-a-wombat

Well, I spent a painful 8 weeks learning the ins and outs of Unity and making a kids gaming app called "Wack-a-wombat". With the help of my kids of course we managed to "whack" out a whack-a-mole sort of game with about 11 levels. Hopefully with all the experience I ...
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LOCAL GRID TO KNOWN GRID CUSTOM COODINATE SYSTEMS IN CIVIL 3D and QGIS

In civil engineering jobs, local coordinate systems like mine grids and council grids can be a real headache. Transforming data between them is an ongoing headache throughout the life of that project. This little cheat will help you create a custom Coordinate System that will allow you to transform data ...

Pain FREE POINT CLOUDS- Cloud Compare

Big point clouds are here to stay in the Civil world. I feel like Autodesk hasn’t really given us all the tools we need to get the job done. So I want to introduce a great open source program Cloud Compare (download link). Please donate if you start using it ...

KDENLIVE and infraworks – PHASING EXAMPLE VIDEO

Hopefully ill post a how to soon. But I thought this a pretty good example of how to create a phasing video in infraworks/kdenlive Up vote the idea for a proposal track in infraworks here though https://forums.autodesk.com/t5/infraworks-ideas/animate-between-proposals-transition-from-one-to-another-via-the/idc-p/9129666#M1844 ...

Reading in Civil 3D made 12da files in versions 12D greater than version 10

It seems 12da files made in Civil 3D don’t read in correctly in versions of 12D greater than version 10. 12D does have an old reader that allows you to read them in, its buried in the menu’s though. See below. File I/O -> Old -> 12da/4da data “Note the ...

Add Prefix and Suffix Codes Option for all default subassemblies

Quite often you want to use the same generic subassembly twice but you need the ability to distinguish between them with codes. It would be excellent if we could prefix or suffix all the codes used in the default subassemblies as shown below. This enables a lot of flexibility for ...

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Civil 3D news/tips/tricks from someone like you and also some Unity Game Development stuff