I select the complex 3d polyline as the trimming line, then when I go to trim the lines. IF I accidentally hover over the 3d polyline I am using to trim it just freezes for up to 5 minutes.
If I turn off live preview I don’t get the error?
The more complex the 3d polyline the longer the wait!
What’s wrong?
Civil 3D news/tips/tricks from someone like you and also some Unity Game Development stuff