I select the complex 3d polyline as the trimming line, then when I go to trim the lines. IF I accidentally hover over the 3d polyline I am using to trim it just freezes for up to 5 minutes.
If I turn off live preview I don’t get the error?
The more complex the 3d polyline the longer the wait!
Well after some basic investigation I have found the problem.
Overlapping surfaces that both have contours displayed will cause freezing when osnaps is turned on.
Download the example file here – onsnaps-freeze1, see image below for explanation. Try and draw a polyline over the top of the overlapping area with onsnaps turned on
I can confirm that this happens in both Civil 3D 2014 and 2015. With 2015 recovering slighltly faster than 2014. say 3-5 minutes instead of 10 – 15minutes
Civil 3D news/tips/tricks from someone like you and also some Unity Game Development stuff